|
Highlight |
Highlights the
object in the scene |
|
Seek |
Fits user
clicked component (shape) in the scene to the view port. |
|
Zoom Region |
Zooms a region
by dragging a window in view port. |
|
3D Distance |
Gives 3D distance
between any two points |
|
Statistics |
Gives Information
about the model |
|
Flip Normals |
Flips the normal of
the selected object |
|
X-Ray |
Makes the object
transparent |
|
Smoothen |
Makes the surface
smooth by recalculating the surface normals |
|
Combine Appearance |
Sets the appearance
of the node Selected first to all the nodes selected
successively. |
|
Clean Assembly |
Removes unnecessary
nodes like null nodes and indexed line sets |
|
Sort Transparent
Objects |
Use this if there
exists any problem on seeing other objects thru transparent
objects |
|
Triangulate Concave Polygons |
Triangulates
Concave polygons in the object |
|
Clone Multi-referred nodes |
Clones nodes, which
are referred more than once. |
|
De-Combine Appearance |
Used to set
appearances for different shapes. Usually used along with Clone
multi-referred nodes. |
|
Options |
Allows you to set
Scene options |
|
LOD Range Changes |
Used to set new LOD
range. |